丙阿a 这是直接打包空项目的。但在模拟编译的时候会报错。是有关设置帧率的报错。 plugin.js:93 exception thrown: ReferenceError: _WX_SetPreferredFramesPerSecond is not defined,ReferenceError: _WX_SetPreferredFramesPerSecond is not defined at _emscripten_set_main_loop_timing (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:9:438) at setMainLoop (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:251) at emscripten_set_main_loop (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:47906) at main (<anonymous>:wasm-function[12017]:0×4032a7) at Module.main (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:151782) at callMain (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:191765) at doRun (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:192588) at run (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:192760) at runCaller (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:19:191424) at removeRunDependency (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:4:16333) at receiveInstance (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:4:18488) at receiveInstantiationResult (http://127.0.0.1:14852/game/webgl.wasm.framework.unityweb.js:4:18702)(env: Windows,mg,1.06.2401020; lib: 3.2.5) 这是转换工具那边的配置